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Disc Read Error
A celebration of the greatest console of all time: The Sony Playstation 2, and its games.
6/13/2023

S1E24 - Jackass

We're Disc Read Error and this is Jackass, the game! It's hard to believe they made a Jackass game, but they did. How is it? Listen and find out!

Transcript
Speaker A:

Welcome back to another episode of Discreet Error, the podcast where every week we dive into the fascinating and extensive library of the greatest selling video game console of all time, the PlayStation Two. I'm Derek Kicker.

Speaker B:

I'm Ian Golding. And this is discrete air.

Speaker A:

Yeah. No, I get it.

Speaker B:

You get it?

Speaker A:

Yeah. Because this week we're playing Jackass the Game. Now, you may be asking yourself, they made a Jackass video game?

Speaker C:

Yeah.

Speaker A:

And they did.

Speaker B:

They sure did.

Speaker A:

Howdy did they?

Speaker B:

Indeed they did.

Speaker A:

And now, when I first found out that there was a Jackass video game, because when it came out, I had no idea that didn't hear about it when it came out.

Speaker C:

No.

Speaker A:

I'm thinking, like, oh, damn, this is, like, some 2003 shit. 2002, maybe. No, this game came out in North America on September 24, 2007.

Speaker C:

That is fucking insane to me.

Speaker A:

Yeah. So we're talking, like I mean, I don't know when the second Jackass movie came out, but this is many years after the first Jackass movie.

Speaker B:

Absolutely. And the series has long ended well.

Speaker A:

After the yeah, the show had been done for a while.

Speaker B:

Long time.

Speaker A:

Yeah, because I remember the Jackass movie came out my freshman year of high school. Okay, so that's what, 2003, 2000 and 2003.

Speaker C:

Yeah.

Speaker A:

And it was, like, a big deal for me, being a friend. I was the perfect age for the Jackass movie.

Speaker C:

100%. That is the perfect age.

Speaker A:

I remember when the show was a big deal. I remember being in 7th grade, and the show was, like, a huge deal.

Speaker B:

It was fucking hilarious.

Speaker A:

And me and all my friends would try to find shopping carts and just, like, run the shopping carts into bushes. And, like, we're doing a heck in Jackass.

Speaker B:

We're doing jackass over here, guys. Look at us.

Speaker A:

My first Aim username oh, boy. Was Knox hawk Three, six, seven. My two favorite athletes johnny Knoxville and Tony Hawk.

Speaker C:

Love it.

Speaker B:

Fucking love it.

Speaker A:

Yeah. As a small child, this is, like.

Speaker B:

Fucking super targeted marketing at you, the Jackass world.

Speaker C:

Yeah.

Speaker A:

Hyper. Yeah. When the show was big, I was living in Orange County, which is just exactly I was hitting every demographic.

Speaker B:

100%.

Speaker C:

Yeah. Absolutely.

Speaker A:

Every demographic. But the game came out this just 2007 is such an odd time for this game to have come out.

Speaker C:

So weird.

Speaker B:

So weird that it came out so late in especially. And we'll get into it. It's not based on the movies.

Speaker C:

It's based on the show.

Speaker B:

I mean, I know it's not, like, based on it's different. But I'm saying the Overarching story is the Jackass TV show, which is fucking bizarre.

Speaker C:

Yeah.

Speaker A:

Because I feel like there are people today that have seen because a Jackass movie came out, like, last year.

Speaker C:

Yeah.

Speaker B:

Last year.

Speaker C:

Yeah.

Speaker A:

And I feel like a lot of people these days, probably a lot of zoomers probably think that it's just the movies.

Speaker C:

Yeah.

Speaker B:

Just these old guys doing stunts.

Speaker A:

Forgot that this was like a Gorilla Shoe TV show.

Speaker B:

Absolutely.

Speaker A:

Late 90s.

Speaker B:

Absolutely.

Speaker A:

And early two thousand s. And it was you know, I don't want to harp on the show too much, but it was kind of incredible what they like that show was put on the air and not like what they were doing.

Speaker C:

Yeah.

Speaker B:

The fact that that got past network lawyers at MTV is still astounding to me.

Speaker C:

Yeah.

Speaker A:

And it was like a phenomena and it was so low budget and so running Gun.

Speaker C:

It's kind of incredible.

Speaker B:

Incredible, yeah.

Speaker A:

But this did come out on the PlayStation Two. It also came out a couple of days later on the PSP and then a few months later in January of 2008 on the DS. Which also I would love to play this on the DS. I want to play this on that seems absolutely insane to me that this would be on a Nintendo console. This is like everything Nintendo is against yeah, absolutely.

Speaker B:

In one fucking package. And the fact that DS, I just want to picture it. I just want to see what it looks like being played on the DS.

Speaker C:

Yeah.

Speaker A:

I want to know, is there some weird touch control? I mean, this is the time when every DS game had to have some incredibly stupid touch control.

Speaker C:

Yeah, 100%.

Speaker A:

Okay, so I'm looking at right now, this is after the second Jackass movie.

Speaker B:

Okay. So after number two.

Speaker C:

Wow. Yeah.

Speaker A:

So this is two Jackass movies. Deep.

Speaker C:

Wow.

Speaker B:

They waited to capitalize like, no, man, we're not just going to jump in and do a movie.

Speaker C:

We've got to make sure.

Speaker A:

Yeah. So even in 2007 right. Jackass is like a pretty fake. It's an IP. That's kind of huge.

Speaker B:

Absolutely.

Speaker A:

But this game was published by Red Mile Entertainment, which doesn't even have like a Wikipedia page.

Speaker C:

Right. Just feel like they were just thrown together.

Speaker A:

Yeah. And was developed by I don't know. I'm going to botch the name of it. Sidhi. It's a New Zealand video game company.

Speaker C:

What the fuck?

Speaker A:

Yes. And they developed this game for the PSP and the PS Two. A different developer did the DS version.

Speaker C:

Got it.

Speaker A:

And they have like a weird catalog of games.

Speaker C:

Okay.

Speaker A:

It looks like they are definitely kind of an IP grabbing developer. Right.

Speaker B:

Not surprised.

Speaker A:

But they made a surf game. O'Neill, championship surfer.

Speaker C:

Okay.

Speaker A:

For the PS Two, that was their first game coming out hot. Yeah. And they did a lot for Windows for a minute.

Speaker C:

They did.

Speaker A:

Barbie beach vacation. Word jam deluxe.

Speaker B:

Oh, Deluxe.

Speaker A:

Frog Mania Deluxe adidas Football Fever. For the PS Two, they did NRL Rugby League, which I wonder if this was ever released in the US. Yeah, because I'd like to play rugby league.

Speaker C:

Fuck yeah.

Speaker A:

On the PS Two. They also did Rugby League Two, which had online functionality.

Speaker B:

Interesting.

Speaker A:

They did a game called Grip Shift, which sounds explicit, on the PSP. They did Melbourne Cup Challenge, which is a horse racing game. Oh, Lord. Their catalog is aggressively australian.

Speaker B:

New Zealand.

Speaker C:

Yeah.

Speaker B:

This is a Southern Hemisphere developer. And then they get handed this.

Speaker C:

Yeah.

Speaker A:

And then they do Jackass the Game, which looks like it might be their most successful game.

Speaker B:

It has to be based on how regional everything else you mentioned was.

Speaker C:

Yeah.

Speaker A:

Then they did another Gripshift game. They did the Speed Racer game for the Wii and the PS two.

Speaker B:

Okay.

Speaker A:

Rugby League World Cup.

Speaker C:

Okay.

Speaker A:

Hot Wheels battle force for the Wii.

Speaker B:

All right?

Speaker A:

Battle Force madagascar carts.

Speaker B:

Okay.

Speaker A:

Yeah. Remember when they were just putting every intellectual property they could in a cart game?

Speaker B:

Yes, absolutely.

Speaker C:

Yeah.

Speaker A:

Rugby league. Three for the Wii.

Speaker C:

Okay.

Speaker B:

So they kept going back to that.

Speaker A:

Well, then this is the first one that I actually have even heard of. Their catalog. They did blood drive for the PS three and the Xbox 360.

Speaker B:

Oh, interesting. Okay.

Speaker A:

Yeah. Like a shitty death race. Twist of metal.

Speaker C:

Right. Clone.

Speaker A:

Then rugby challenge. Then in 2013, they did Rugby Challenge, too, and it looks like that is it. It doesn't say they're out of business.

Speaker B:

But 2013, I think they're out of business.

Speaker A:

Oh, they were actually picked up. They were picked up by another company called Pickpock. So they do iOS games now, of course.

Speaker B:

It just seems like they would do a couple and then be like, guys, we got to go back to the rugby. We got to go back to our roots. It's been a couple of years since we've done a rugby game. Let's go back to these rugby. People love our rugby.

Speaker A:

It's the konami. It's the Konami effect, right? Because Konami the only fucking thing they're making anymore. All these remakes, right? They're outsourcing to third party developers, but the only thing they make anymore is, like that premier soccer game, the PES.

Speaker B:

Yeah.

Speaker A:

That's all they're doing.

Speaker B:

That's all they got.

Speaker A:

But there is not a ton on the development of this game because why would there be? But also, all of the Jackass cast, except for Bam Margera yes. Provided their voices and likeness. And Bam couldn't do it because he had a contract with Activision, I'm assuming Tony Hawk. Tony Hawk.

Speaker C:

Yeah.

Speaker B:

It's got to be because he was.

Speaker C:

In those because he's a skater. Yeah. The game used Mocap, which is kind.

Speaker A:

Of it seems like so much work. So much work for this game. However, Ryan Dunn didn't participate in the filming of the Mocap due to him being diagnosed with depression because of a blood clot that he had since the end of filming Jackass Number Two.

Speaker C:

Wow.

Speaker A:

Which is quite a sentence. Also R-I-P Ryan Dunn.

Speaker C:

Yeah.

Speaker B:

Rip. When you see the final product of this game, the fact they went to trouble to Mocap, all this shit is bonkers. Like, this is starting to feel more and more like fucking embezzlement. Of money of developer of money from the studio.

Speaker A:

Absolutely. Now, you may think, though, that from how we've talked about it so far, that we have no respect for this game. That is not true.

Speaker B:

It's not true at all.

Speaker A:

That is not true. This game was actually surprising in about a million and one way.

Speaker B:

You do not know what's fucking coming when you turn on this game.

Speaker A:

Ryan Dunn, though, he did provide his voice.

Speaker B:

Sure.

Speaker A:

He just didn't do the mocap. And apparently, Johnny Knoxville and other members of the Jackass team also provided stunt ideas to the developers based on unused stunts from the show.

Speaker B:

I have a feeling seems like a.

Speaker A:

Lie, which seems like a lie, except.

Speaker B:

I imagine that sentence probably means stuff they said out loud once, and then everyone's like, we can't do that. And then absolutely.

Speaker A:

Because all of the stunts in this game would cause death. These aren't there'd be no way to avoid death.

Speaker B:

No, not at all.

Speaker A:

Yeah. You would just die. And you'd probably think, like, oh, this game doesn't have a story. Wrong.

Speaker B:

It has a story.

Speaker A:

This game definitely has a story. So let's get into it.

Speaker C:

Yeah, man.

Speaker B:

And the idiot dropped the camera, too. Thanks a lot, Jeez. It's the first day of shooting the new season, and we still got to get the other guys here. And now we need a new director because that one broke the camera and sprained his vagina in the process. Now we won't have to worry about.

Speaker A:

Him getting Aaron's mom pregnant. So the story of this game is that Jeff Tremaine, creator of Jackass, former editor of Big Brother, the skate magazine that brought all the Jackass guys together on set, he accidentally injures his vagina right. And is hospitalized, and the crew asks you, the player, to step up and fill in as the director of Jackass.

Speaker B:

Right.

Speaker A:

And that's the story.

Speaker C:

But.

Speaker A:

He breaks his leg.

Speaker B:

That's just what Knoxville yeah. I mean, that write up is because there's, like, a cutscene, and then I think there's, like, a thing where it's like, he broke his tibia. I don't remember. It doesn't fucking matter.

Speaker A:

Cutscene. And he gets hurt, and everyone's like, oh, how'd you bruise your vagina? There's a lot of that.

Speaker B:

There's a lot of fuck ton of that.

Speaker C:

Yeah.

Speaker A:

If you were in 8th grade in 2002, this game has the same vernacular as you and your friends group if you were a white boy.

Speaker C:

Yeah.

Speaker B:

This game speaks your language. Like, absolutely speaks if you were a.

Speaker A:

White boy who owned a pair of Etneys, this game is speaking your language, speaking exactly how your friends talked in middle school.

Speaker C:

Yes.

Speaker A:

There's a lot of pull your tampon out spraying Jerry, I guess I would call it casual misogyny.

Speaker B:

Very perfect.

Speaker C:

Yeah.

Speaker A:

He's gone. So you have to step in to direct Jackass, and you have to make seven episodes. And in a completely fabricated sense, every time you film a stunt, advertisers give you money. And if you've made enough money from advertisers, then the network will order the next episode.

Speaker B:

Right.

Speaker A:

Which is not at all how TV works.

Speaker B:

Not at all how TV works.

Speaker A:

But it's interesting thinking of a world where that is how TV works.

Speaker C:

Right.

Speaker B:

They're not interested in a final product or viewers or ratings.

Speaker C:

They're just on set watching you maim.

Speaker B:

People, going, oh, yeah, you can do this again.

Speaker C:

Do this again.

Speaker B:

Yeah.

Speaker A:

My pillow is going to love advertising on this stuff.

Speaker C:

Love it. Wow. Yeah.

Speaker A:

And that's basically the story.

Speaker C:

Yeah. You just do stunts.

Speaker B:

This is gameplay stuff. You do stunts and you try to achieve goals to have the next episode and keep shooting until you finish the season of seven episodes.

Speaker C:

Question mark.

Speaker A:

Yeah, there's seven episodes and plenty. This game actually has plenty of content.

Speaker C:

Yeah.

Speaker B:

It's surprising amount.

Speaker C:

Yeah.

Speaker A:

So, I mean, there's not much to say on story. Let's get into the gameplay.

Speaker B:

Indeed.

Speaker A:

So the game has two gameplay modes. You have story mode, which is, you know, you go through the progression, the standard progression, you know, the game will guide you through it. And then there you can play through episodes. But I would say, and let me know if I'm way off base here. This is the Mountain Dew drinkers version of Mario party.

Speaker C:

Absolutely perfect.

Speaker A:

This is just a ton of mini games.

Speaker C:

Yes.

Speaker A:

And there's not a whole lot of recycling, which is shocking.

Speaker C:

Shocking.

Speaker B:

There is a little, but even then you're like, well, this is different enough.

Speaker C:

Like, it's a different to where it.

Speaker A:

Doesn'T piss me off.

Speaker C:

Yeah. And there are quite a few.

Speaker B:

Are there like 40 minigames or something like this? 30 something?

Speaker A:

Yeah, there's 40. And then there's all the We Man minigames.

Speaker B:

Oh, I forgot about those.

Speaker C:

Yeah.

Speaker A:

So basically, every episode has, like fuck, I think it has like five or six segments.

Speaker C:

Yeah.

Speaker A:

Stunts that you have to do. And you go into these stunts and there are different objectives you have to do kind of like Tony Hawk, right? Like Tony Hawk. You have to collect skate, do a grind that's this long, whatever. So the game starts out very strong.

Speaker B:

Yes, very strong.

Speaker A:

With a stunt where you basically I believe you're stevo. I think you're stevo. It's hard to tell because all the character models look like shit. Terrible, awful money. They would use mocap.

Speaker C:

Yeah.

Speaker B:

Well spent guys on that mocap money.

Speaker A:

And you fall down a hill that is very deadly and it's in the desert and there's, like, cliffs and there's mattresses and there's cactuses. Cacti. Cacti.

Speaker B:

Thank you.

Speaker A:

And one of the goals is, like, you have to fly 30ft, so you have to go off one of these edges and fly 30ft. You have to land in the water at the end. You have to hit a mattress. You have to rack up this much medical bills which is just a capitalist Dystopia kind of concept that is a great introduction to the game because I would say 75% of the minigames are like that.

Speaker C:

Yes.

Speaker A:

Not like that is in the same mechanic but in the same format. Right. You have sub objectives and a lot of them are like, get this hurt, and stuff like that. And the funny thing, when you're falling down, right, injure yourself, it tells you what you injured. So it's like dislocated foot, fractured tibia, torn scrotum, bruised testicle, of course.

Speaker B:

It's a lot like burnout paradise, right, with the calculation. That is a fun little mechanic. It does something and you're trying to achieve the goal, but while you're doing this thing, you're watching these injuries. It's fun. Like, it's a cute little touch.

Speaker C:

Yeah.

Speaker A:

It's like rag doll physics. Honestly. This is a game that could have been a browser game.

Speaker B:

I'm surprised.

Speaker A:

This could have been on new grounds. Remember, new grounds.

Speaker C:

Fuck, I remember new grounds. Yeah.

Speaker A:

This could have been on New Grounds in a lower fidelity, like a worse graphics. And it was like the same kind of thing. It hits that same button that those kind of stupid games do, right? But there are those kind of games and then there are like quick time event kind of stunts, right? So the first one in the game is a doozy and it is stevo in a thong, jumping off a skyscraper, diving into a pile of elephant shit.

Speaker B:

Elephant dung drop. Yeah, something like that.

Speaker A:

And basically, as he's diving, somehow him jumping off this building and hitting the ground takes like 90 seconds at least. Yeah. So this is the world's tallest building. And on screen, prompts will come up with button combinations. You have to hit the button combinations. And he'll do tricks, he'll do backflips, he'll do ballet ballerina, like twirls and shit like that. And of course, you have to hit a certain threshold of these to pass the level.

Speaker B:

Yeah. Basically, it's like Paul Rapa, the rapper. It's a rhythm game at that point.

Speaker A:

Kind of.

Speaker C:

Yeah.

Speaker A:

So by doing these, the more money you unlock, the more things you do. You can unlock new characters. You can unlock new outfits for the characters.

Speaker B:

Video clips.

Speaker A:

Yeah. Video clips to watch in the game's internal theater.

Speaker C:

Yes.

Speaker A:

So there's 40 of these things that are all, for the most part, pretty unique.

Speaker C:

Yeah.

Speaker B:

Surprisingly unique. Again, I'm shocked by the variety.

Speaker A:

Yeah. And to to the point where, like, if like, through the first I would say, like two or three episodes. So, like, half the game. You play through half the game before you start running into something that seems like kind of like a reworking of a different thing.

Speaker B:

I think there's one in either one and three or two and three. It's when you're on the back of a winnebago with a ski rope.

Speaker A:

One's in the suburbs, suburban wakeboarding, and.

Speaker B:

Then it becomes urban wakeboarding. So it's very similar. It's just a different background.

Speaker A:

Yeah, but there's not a lot of that. There's not a lot of redoing.

Speaker B:

No.

Speaker A:

When that happens, all of these stunts will kill you. Of course all of these stunts would kill you. I think the second stunt of the game is that you're on a rooftop, basically playing shuffle board with people on grocery cards.

Speaker C:

Yeah.

Speaker A:

So you have to slide and you're trying to get further than the person you're racing. But if you go too far, you.

Speaker B:

Fall off the building and you die. In life, you would die.

Speaker C:

Yeah.

Speaker A:

And then there's one where you're in, like, one of those blow up bubbles and you're trying to push everyone off the bubble, off the rooftop, which would also kill you.

Speaker B:

I think there might be more than one. The only one I remember that would kill you is one it's one of the rhythm ones. And you're just Chris Pontius, maybe in a thong.

Speaker C:

Party Boy dancing in a shop.

Speaker B:

And you just got to do Combos. I think that might be the only one that is not horrifically dangerous because he's just dancing.

Speaker A:

There's not a lot of talk about with this game. So we'll talk about the show a little bit. Movies. But I remember thinking, like, party Boy was such a funny thing.

Speaker C:

Oh, my God, it killed me.

Speaker A:

And especially, I think it's the first movie where they go to Japan and he does it in Japan. And now I think about that and I'm like, God damn, that's so culturally insensitive.

Speaker B:

Totally.

Speaker C:

Yeah.

Speaker A:

Just like obnoxious and like I don't know.

Speaker C:

Yeah.

Speaker B:

But I remember the first time I saw it on the show because, again, the first time you see it is the funniest. And he just like he has those NBA rip off pants and he's like, I'm going to party. And just fucking ridiculously tight, like man thong. And he's just dancing in front of people.

Speaker C:

Absolutely.

Speaker A:

And I remember when the movie came out, when that movie came out, that was one of the first movies of my high school life where everyone was talking about a specific part of it. And of course, that part was the car in the condom in the guy's ass.

Speaker B:

Yeah.

Speaker A:

It was Ryan Dunn's ass, wasn't it?

Speaker B:

I think it was, yeah, I think it was Dunn.

Speaker A:

Yeah, I think it was Ryan Dunn's ass. I also remember both gagging and thinking it was hilarious when the guy takes a shit in the display toilet at the hardware store.

Speaker C:

Yes. Fuck.

Speaker A:

Which is this is just the lowest common denominator of comedy, which is kind of what makes it brilliant.

Speaker B:

My favorite one of my things I enjoyed about this game, but it just.

Speaker C:

Felt like, yeah.

Speaker B:

They don't know how to capture the exact magic. A lot of times in the show, and it's in the game that, like, they're setting up the stunt and then.

Speaker C:

Like, you know, like, I'm so and.

Speaker B:

So, and this is the whatever. And something funny will then happen in camera in this game almost 100% of the times. I'm Steve O, and this is the shopping cart Roulette. And then he gets punched in the dick by the other person who's on the screen. It happened almost fucking every time. It's just like they just ran out of ways to make the opening quote unquote funny. She's like, oh, let's punch him in the dick. Let's hit him in the dick with a golf club.

Speaker C:

Yeah.

Speaker A:

Which is kind of foreshadowing, like an issue with streaming.

Speaker C:

Sure. Right.

Speaker A:

Because the reason it worked in the show is because the show was, like, 20 minutes long, tops, and you had to wait. It wasn't even a weekly show. Like, I want to say, this was, like, every other week, maybe I think it was.

Speaker C:

Yeah.

Speaker A:

Every other week, there'd be a new episode, so there was time for you to kind of forget that that was funny. And then when you saw it again, you beg.

Speaker C:

He hit him in the nuts. He hit him.

Speaker B:

Right. That was great.

Speaker A:

That's funny. But I will say that this game does kind of capture the stunts of this game, do a good job of kind of capturing the essence of the show in absolutely sense, this game knows exactly what it is. It is not trying to be. This is an unpretentious game.

Speaker C:

Oh, yeah.

Speaker B:

100%.

Speaker A:

Which is great, because Jackass is not a pretentious show at all.

Speaker B:

No, of course.

Speaker C:

At all. No.

Speaker A:

And I would say it's gotten worse as they've gotten more money to do it. And older well, older is still kind of funny. It is never not funny watching Johnny Knoxville basically get CTE by repeatedly getting concussions from fighting with bulls.

Speaker B:

Fighting with bulls, or fighting like professional boxers in a fucking dick sporting good.

Speaker A:

Oh, is that the first movie he.

Speaker B:

Fights Butterbean and gets knocked the fuck out?

Speaker C:

Yeah.

Speaker A:

That is so goddamn funny, him getting his fucking ass beat by Butterbean.

Speaker B:

Right.

Speaker C:

And then.

Speaker A:

What does he say? He asks if, like, is Butterbean all is butterbean okay.

Speaker C:

Yeah.

Speaker A:

Which is very funny.

Speaker C:

Yeah.

Speaker A:

That first movie is a masterpiece.

Speaker B:

Oh, I would agree.

Speaker A:

Clearly done with virtually no money.

Speaker B:

Right.

Speaker A:

The more money they get, the worse it is. Is it the newest one where they destroy a rental car?

Speaker C:

Yeah, I think it was oh, no.

Speaker A:

Maybe that was, like, the second one or the third one. It's like stuff like that, where they clearly had a lot of money. The stunts, they get wild, but they're less funny, and I think they kind of forget what the show why the show worked, which was like, it's just funny watching people get hurt.

Speaker C:

Right.

Speaker A:

Or people do outrageous stuff, and then you see the reactions.

Speaker B:

There are still low end seconds, but the last couple, I'm like, I think.

Speaker C:

They'Re on a set and that always.

Speaker B:

Rubs me the wrong way. And then there'll be, like, slow motion shots with stuff exploding the background. I'm like I think that's CGI And I'm like, there shouldn't be CGI. I know you want this to be this big, whatever set to music, but I'm just like it just is like, CGI and fucking Jackass.

Speaker C:

What are we doing?

Speaker A:

Which is why I think, like, I think watching the first movie is kind of like the I think the first movie is the most purest form of Jackass 100% true. Because that is a feature film that was in theaters. And one of the stunts is they hooked up Tidy Whiteies to bungee cord things and jumped out of a very small tree.

Speaker B:

Right.

Speaker A:

That is the whole stunt. Or shitting in the display toilet at a mom and pop hardware store. That is it.

Speaker C:

That's it.

Speaker B:

That's the whole fucking thing.

Speaker C:

Yeah.

Speaker A:

Or putting a toy car in a condom up your ass and going to a random radiologist to X ray it. Or pretending you're an old man and just having your balls out. Also them putting Spike Jones in like latex make prosthetics is never not funny.

Speaker B:

Never not funny. Agreed.

Speaker C:

Fully agreed. Yeah.

Speaker A:

And then think about it. I think that's why maybe Vivo Bam went on longer and kind of had more of a life, I think more mainstream success is that show was just like, what if I hung out with the Jackass guy?

Speaker B:

Right, exactly.

Speaker A:

What's it like when he's just, like, slapping slapping his dad, beating up on.

Speaker B:

Fucking his uncle, the sex pest who.

Speaker A:

Ended up being a pedophile.

Speaker B:

Not great.

Speaker A:

In the least surprising turn of events, veto, who is now dead, was, like, also a pedophile.

Speaker C:

Yes.

Speaker B:

Of course, the Viva Labam, to me, was never had the magic, except there was one episode where Knoxville was in it, and it turned into, like, a prank war, and that had some of the funniest fucking shit I've ever seen. Like, that brought the magic back to me.

Speaker A:

I agree. I didn't love Viva Lebanon, but they were good words. I will say, though, I don't know which Jackass movie it was in, but they put, like, a guy in a gorilla suit in Phil and April's hotel room.

Speaker B:

Oh, yeah.

Speaker A:

And Phil, instead of trying to escape with April or something, goes to the bathroom to shit because it scared him so bad.

Speaker C:

Yes.

Speaker B:

Oh, my God.

Speaker A:

Could not have gone better.

Speaker B:

No. You couldn't plan that. Like, you just can't.

Speaker C:

It's perfect.

Speaker A:

Yeah.

Speaker C:

All right.

Speaker A:

With all that being said.

Speaker C:

It'S clear.

Speaker A:

That we have a soft spot for Jackass 100%.

Speaker C:

100%.

Speaker A:

But we also can be full of shit. So let's see what other people thought about this game.

Speaker B:

I am very curious about this, I'll be honest with you.

Speaker C:

Yeah.

Speaker A:

You know, I mean, it's like, here.

Speaker C:

We are, and this is the Go.

Speaker B:

Get the Golf rally, and you are going to die, you son.

Speaker A:

The PlayStation Two and PSP version received mixed reviews.

Speaker B:

Oh, boy.

Speaker C:

Okay.

Speaker A:

While the DS version received unfavorable reviews.

Speaker C:

Okay.

Speaker A:

So also I found this very interesting. Apparently, the DS version has, like, an open world mode where you just can run around and do stunts willy nilly.

Speaker C:

Okay.

Speaker A:

Which, again, makes me want to play the DS version.

Speaker C:

Yeah.

Speaker B:

I got to get my hands on this.

Speaker A:

But the PS Two version on Metacritic scored a 58 out of 100.

Speaker B:

Brutal.

Speaker A:

Here's a weird thing I don't know if I've ever seen. The PSP version of the game has the exact same score.

Speaker B:

Okay, that's a lot.

Speaker C:

Yeah.

Speaker A:

The DS has a 35 out of 135.

Speaker B:

Holy shit.

Speaker A:

That's so bad.

Speaker B:

So bad.

Speaker C:

Wow. That is so bad.

Speaker A:

I also think it's a little unfair they're scoring on this, but let's see.

Speaker B:

What they have to say.

Speaker A:

One up, games one up gave it a D plus.

Speaker C:

Wow.

Speaker A:

This is all the PS Two version. Eurogamer gave it a five out of ten. Game Spot gave it a 6.5 out of ten. Game Zone gave it a 7.2 out of ten, which seems right. IGN gave it a six out of ten. PlayStation, the official magazine, gave it a six out of ten. And Xplay, no, boy, the fucking brain trust at Xplay gave it a two out of five stars.

Speaker C:

Okay, so that's like, a 40. Yeah.

Speaker A:

It seems that overall, the PSP version slightly outperforms the PS Two version.

Speaker C:

Okay.

Speaker B:

It sounds more divisive. You either liked it a little bit.

Speaker C:

More or you hated it a little bit more. Yeah.

Speaker A:

To keep it like, PlayStation Magazine gave a six out of ten for the PS Two version, but a 6.5 out of ten for the PSP version.

Speaker B:

Got it.

Speaker A:

IGN gave PS Two a six out of ten, gave PSP a 6.8 out of ten.

Speaker C:

Okay.

Speaker A:

Game informer. Didn't even review the PS Two version. Gave a 6.25 out of ten, which is a weird score. Very weird for the PSP version. One up. Gave the PS two version a D plus. Gave the PSP version a C. So.

Speaker B:

Not even a C minus. Like, a C. Wow.

Speaker A:

So it's just slightly better, apparently. Weird.

Speaker C:

Yeah.

Speaker A:

So clearly this game was, for a lot of people, was just like, meh.

Speaker C:

Meh. Okay.

Speaker A:

Yeah, it seems like, sure, why not? Maybe some of the luster of the Jackass name had worn off a bit. Yeah.

Speaker B:

Maybe people just were like, no, bam.

Speaker C:

No deal, man. Yeah.

Speaker A:

No Bam. No thank you.

Speaker B:

Thanks. No done mocap.

Speaker C:

No thanks for me.

Speaker A:

I don't even particularly when I think back about Jackass, I kind of don't love the Bam sketches anyway. He was kind of, like, a whiner about a lot of stuff.

Speaker C:

Yeah.

Speaker A:

He was scared of snakes and was, like a baby about it and would just, like, outright refuse to do stunts.

Speaker B:

I feel like he was kind of the breakout of the. Show. But then the movie he didn't get.

Speaker C:

I don't know.

Speaker B:

I don't know why there's such a connection to Bam. Maybe it's because of Viva labam.

Speaker A:

But, like well, he was famous before Jackass.

Speaker B:

That's true, too.

Speaker A:

He was a pretty well known professional skater before Jackass. Then he did Jackass. That brought him to mainstream fame. And then viva labam. He's obviously the worst one now, right?

Speaker B:

That's pretty he's a nightmare. I guess brian Dunn's worse because he's dead.

Speaker A:

But Bam's like a hot mess, right. And escape from rehab.

Speaker B:

There was something on Instagram where he just told his, I guess, soon to.

Speaker C:

Be ex wife, I'm going to smoke.

Speaker B:

Crack until I die. Unless you see my let me see my daughter.

Speaker C:

Okay.

Speaker B:

Good stuff, dude.

Speaker A:

Cool. The fuck?

Speaker C:

Good deal. Yeah. Yikes.

Speaker A:

Oh, how the mighty have fallen. I suppose he's not in the newest Jackass movie.

Speaker B:

No, he couldn't.

Speaker C:

Well, he got fired. He got fucking fired. Yeah. And he's starting to look a lot.

Speaker B:

Like Phil, unfortunately, however you look at it.

Speaker A:

But hey, you know what? Every time God closes a door, he opens a window. And let's just give a dre round of applause for Stevo, for sobriety, getting his shit together and having a successful podcast and taking up the cause against SeaWorld.

Speaker C:

Sure. Yeah.

Speaker A:

Stevo seems like a good guy.

Speaker B:

I think if you would round Jackass one or two, if you would ask who's dead first? It was obviously Stevo 100%.

Speaker C:

Yeah.

Speaker A:

The second he tied that bottle rocket to his dong, I was like, this guy is just going to be dead one day.

Speaker B:

Yeah, something like that will get him, if not the drinking and fucking drug use.

Speaker A:

Yeah.

Speaker C:

Good for him. And.

Speaker B:

Good for Knoxville.

Speaker C:

I feel like Knoxville found a way.

Speaker B:

To be like, I can do other stuff and say what you want. His movies are usually pretty dogs, but he's done some shit he's gotten out there.

Speaker C:

Yeah.

Speaker A:

I mean, some stuff that hasn't aged great. Like the ringer.

Speaker B:

No, of course. That's probably the one that hasn't aged at all.

Speaker A:

Do you ever did Dukes of Hazard?

Speaker B:

Oh, yeah.

Speaker A:

Dukes of Hazard, sean Williams, scott God. You know what? This this movie actually makes more sense now. Or this game. Dukes of Hazard, I want to say, came out in 2007 or 2006.

Speaker B:

Right around really?

Speaker A:

Just making anything.

Speaker C:

Anything.

Speaker A:

Yeah, because Sean Williamscott and Jessica Simpson is like Daisy Duke. Right?

Speaker C:

Yeah. And Johnny Knoxville as a Duke boy. Yeah.

Speaker A:

I watched that movie in an Edwards in Edwards cinema. And for some reason, the screening that we went to had subtitles.

Speaker C:

I mean, why not?

Speaker A:

Yeah. Which is funny on a movie screen.

Speaker B:

English subtitles. Spanish even better. Even fucking better. Oh, my God. That's beautiful.

Speaker A:

Which honestly made the movie better, I think. I've seen that movie twice, and I enjoyed it the most that time.

Speaker B:

I have never seen it, and I have no intention of spending.

Speaker A:

I recommend watching it with Spanish subtitles.

Speaker B:

That I might do, now that I know that little life hack, I might jump in and watch it.

Speaker A:

Life hack. If you watch a movie and you're like, this isn't up my alley, try watching it with Spanish subtitles.

Speaker C:

Toss those on there, see what happens.

Speaker A:

Yeah, not bad. Okay, so ian.

Speaker C:

Yeah.

Speaker A:

What would you rate this game?

Speaker B:

I'm going to come off like an.

Speaker C:

Idiot because I really enjoyed playing this game. Like, video games are about fucking having fun, man.

Speaker B:

And I had fun playing this game. I enjoyed playing this game.

Speaker C:

I'm not saying it's great. I'm with you.

Speaker B:

I'm going to give Jackass Jackass the.

Speaker C:

PS Two video game, seven and a half.

Speaker B:

Puking Eggnog Christmas episodes, which is the best episode, which is the best segment they ever did.

Speaker A:

I agree. Video games are about fun. That doesn't mean that video games can't push the medium and tell a story or be art.

Speaker C:

But games are about fun, and I.

Speaker A:

Think this game is fun.

Speaker C:

Yeah.

Speaker A:

And I may be a little lower on it than you, but I'm going to give it seven out of ten dumps in a display toilet.

Speaker C:

Beautiful.

Speaker B:

It's just a good time. I loved the TV show. I loved the first, probably two movies.

Speaker C:

Maybe even the third.

Speaker B:

I still talk to people about one of the funniest things I've ever seen, which is I just mentioned in my rating was it was a Christmas thing, and it was Preston Lacey and someone, and they were like, drinking agnock till they puked. Someone puked into his Santa. He was dressed as Santa puked into his Santa head, and they just placed it on top of his head and he went on a fucking crazy man rampage. And some genius fucking editor at MTV.

Speaker C:

Or somewhere put.

Speaker B:

During the whole rampage. It put me on the fucking floor. It was one of the funniest things ever to this crazy man going puke, still streaming down the back of his head, like knocking the set over because he's so pissed. And Chris beautiful Christmas music is playing. God damn it.

Speaker C:

I loved it. Beautiful. Yeah.

Speaker A:

Beautiful. Sweet. Well, that was Jackass the game.

Speaker B:

All right, well, thanks so much for listening. Don't forget to subscribe and rate and vote in polls and do everything you can.

Speaker A:

Don't forget to interact with us. Engagement.

Speaker B:

Engagement is the key.

Speaker A:

And also, don't forget to follow us on social media. You can find us at discreadairpod on Instagram. You can also find me at funeral. Casual games.

Speaker B:

I'm at Ian Golding Games.

Speaker A:

And you can find us on whatnot? Occasionally doing tier lists, starting a ruckus, selling some games, doing the damn thing.

Speaker C:

Hell yeah.

Speaker B:

All right, well, we will see you next time.

Speaker C:

Badaboom, badabing.